A downloadable game for Windows and Android

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Wandering Moose (a working title) was developed for the Oculus Go, and sort-of works on more advanced VR systems. I'm sharing "as is". There are performance issues, and the moose's calf isn't spawning quite right. Kind of a fun experiment.

Why I made it:

  • I'm fascinated by procedural generation, so I wanted to explore generating landforms and populating it with a navigable forest, with boundaries. I'm pleased with the result! Every time you play it'll be a new map.
  • Can navigation in VR work without too much sim-sickness riding on an animal? I thought moose would be a good option, because its antlers would help give the eyes something more stationary as the world moves around them. Does it work for you?

Instructions to play:
To move, touch Oculus Go touchpad in the direction you'd like your moose to walk. i.e. touch north to go forward, west to go left, etc. Click the touchpad to trot/run.

Download

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Click download now to get access to the following files:

moosewander201031.apk for Oculus (as submitted to #RevivalJam) 50 MB
moosewander201023.apk for Oculus 48 MB
moosewander201023.zip for Windows 40 MB
wanderbuild190824.apk - pre Revival Jam Release 53 MB

Development log

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